Today we are happy to make available version 1.2.4 of DCS World and updates to several DCS modules. DCS World has now been updated and the modules and UH-1H will be available over the next few hours.
Download installer files here: http://www.digitalcombatsimulator.co…roduct&lang=en
– or –
Use Auto Updater. To force an auto update, from the Start menu, select Eagle Dynamics – DCS World – Update DCS world
In addition to many new features and fixes, 1.2.4 adds support to the new DCS: UH-1H Huey module.
New Features
• AI Fw-190D9 with multiple skins.
• Graphical User Interface. New skin panels.
• Graphical User Interface. New Module Manager.
• Flaming Cliffs 3. New Six Degrees of Freedom (6DOF) cockpits for the Su-25, Su-27 and A-10A.
• Flaming Cliffs 3. Added vertical adjustments to the Su-25 gunsight for bomb, rocket, and missiles delivery. This includes 10 steps down [RALT – H] and 10 steps up [RSHIFT – H].
• Combined Arms. The radar emission control added. Key [i]. This allows players to operate SAM radars in radar-silent mode.
• Combined Arms. Generic automatic transmission.
• Combined Arms. Axis controls for ground units implemented.
• The Radio Menu F10 option now works in network games.
• New trigger actions: “radio item add for coalition”, “radio item remove for coalition”, “radio item add for group”, and “radio item remove for group”.
• New Mission Editor features:
-Initialization Script Added
-Trigger Action: AI TASK renamed to AI SET TASk
-Trigger Action: AI PUSH TASK added
-Trigger Action: Set Flag Value added
-Trigger Action: Set Internal Cargo added
-Group LUA condition and % chance of appearance added
• Numerous SSE changes and new features. http://en.wiki.eagle.ru/wiki/Main_Page
DCS World
• Some issues causing the network instability have been fixed.
• The missiles dynamic launch zone or fighters has been adjusted.
• The T-90 tank added in the Encyclopedia.
• Fixed some Mission Editor and GUI crashes.
• Il-76 damage model has been corrected.
• Tail numbers stencil shimmering for the Il-76 model is fixed.
• The standard Russian Air Force MiG-31 skin is fixed.
• In ME airfield info page now includes airfield ATC frequency.
• Fixed ME issue regarding statics.
• Mission debrief. Accounting of released weapons has been corrected.
• Rearming & Refueling Window. The chaff and flare fields can increase countermeasures amount.
• Resource Manager (RM) – Smoke generators being duplicated in RM airbase weapons window has been fixed.
• Resource Manager (RM) – Increased the maximum storage fuel limit to 5,000 tons for each airbase.
• AI A-10 will no longer shoot all Mavericks at a single target.
• Axis assignments will print to input .html file
• ME can’t save file into mods folders has been fixed.
• Pilot skins added to the E-3A.
• The S-5 rocket warhead changed from HE to shaped-charge.
• Corrected valid firing azimuth for FSG “Molniya”.
• New, more accurate, missile dynamics for the SA-19 Tunguska.
• Airfield marks are disappearing after pressing “Cancel” on “Coalitions” window has been fixed.
• Fixed when AI aircraft and vehicles set invisible = true, then set invisible = false, the ground AI vehicles still could not be detected.
• Fixed situation if player sets options to “pilot can control vehicle” and the mission doesn’t have an aircraft, player can’t control units.
• Fixed ME error when clicking a certain area in the track playback menu.
• F10 Radio item or add for coalition ALL has been removed.
• Fixed coalition helicopters unable to take off from aircraft carrier if “takeoff from ramp” condition is selected.
• Rearm and refuel menus have been removed. “Rearm & Refuel” command will now open Mission Resources Dialog.
• CG-60 Normandy will now attack Anti-Ship Missiles (ASM).
• Waypoint actions “Weapon hold” has been fixed.
• Helicopters sinking when they takeoff from an aircraft carrier has been fixed.
• Fixed S-300 launches not being shown in the de-brief.
• The COMM option status will now save in the mission.
• Fixed AI not always attacking targets during intercept task.
• Corrected ROE behavior issues.
• Fixed Tunguska tracking targets through buildings.
• Fixed server crashes, when one client fires an air-to-air missile and other client joins the game.
• Fixed F-16C Bl52d having old (Flanker) icon style on F10 view.
• Fixed incorrect aspect in record video in size 1280*720.
• ME. Some issues with copying, renaming and removing payloads has been fixed.
• Fixed helicopter AI ROE and threat reaction.
• Corrected air to Air ATGM delivery by AI Ka-50s.
• Fixed the inability to respawn if the aircraft flies into the ground.
• Fixed severe framerate drop when looking at destroyed civilian train.
• Fixed the OK button not working when a campaign is finished.
• Fixed crash when rocket collides with ground (fullscreen only).
• Adjusted framerate impact of smoke from burning aircraft.
• Fixed AWACS not performing stop task.
• Improved Sorbcija ECM pod model.
• Improved the ejection model for the A-10A/C and F-15C.
• Corrected scale of F-15C external fuel tanks.
• New skins for the Su-27 and Su-33.
• Improved sounds for several aircraft including the F-15C and Su-27.
DCS: A-10C Warthog
• LITENING TGP masking logic has been restored.
• Corrected MFCD start-up screen wrong color.
• Fixed AI wingman failing to engage target at Player SPI if AI is not aware/in range of target.
• Fixed LASTE Wind Edit data entry.
• Fixed Gun Minimum Range Cue Behavior.
• Fixed HUD Air speed indicator will TAS in GS mode.
• HSI course knob will now rotate the course pointer with or without power.
• Turn Rate Indicator has been calibrated.
• Fixed the CDU Wind Indication Direction being reversed.
• Several A-10 callsigns have been corrected.
DCS: P-51D Mustang
• Escort task added to the P-51D.
• Corrected incorrect fairing door animation.
• Fixed chassis damage after press RAlt+J on the ground.
• Fixed DXrenderer error in dsc.log with serial numbers and pilot textures.
• Fixed demo track ‘takeoff-demo.trk’.
• Fixed error when in-game manual is selected.
• Fixed drop tanks of P-51D are not synchronized in Multiplayer.
Flaming Cliffs 3
• Added kneeboard input to flyable aircraft.
• MiG-29S TWS2 mode is now fixed.
• Added intro image to Su-33 “Sea Dragon” campaign.
• A-10A AOA Indexer now works.
• Corrected some minor issues with new 3D Su-27 model.
• Corrected wingmen maneuvers when turning.
• Fixed wingmen not turning off radar when commanded to do so.
• Fixed Su-27 campaign mission typos.
• Pilots models are now correct.
• Fixed F-15C Fuel Tank Pylon indication on MFD.
• Fixed tanker not filling external F-15C fuel tanks.
• Fixed Su-33 getting stuck near island on the Kuznetsov deck.
• Corrected MiG-29 HUD indications.
DCS: Combined Arms
• Replaced the old generic gun sight with a new one.
• Adjusted some generic HUD symbology.
• Fixed player controlled MLRS reloading troubles.
• Fixed units not resuming previous movement after player takes control.
• Fixed air defense units with HOLD FIRE ROE not going from ALARM STATE RED to ALARM STATE GREEN when commanded.
• Added option for Automatic Transmission in CA Special Options.
• Adjusted the drag factor of Russian AP tank shells.
• Fixed ability to set the Ready state of AI flights.
• Fixed ground unit control HUD compass missing from the wide displays.
• Fixed Alarm State Green for radars revealing radar targets.
• Adjusted M1A2 side armor.
• “F10” view. AI aircraft can now land based on ground force commander commands.
• Fixed night vision only being available off/on outside of binocular view.
• Fixed the Go To command.
• Fixed Chaparral issue of locking targets.
• Axis controls for ground units implemented.
DCS: Black Shark 2
• Corrected missing Ka-50 textures in the some missions.
• Fixed Ka-50 wingman calls “engaging enemy air defenses” while evading incoming missile.
• Fixed Ka-50 training missions showing in training section, as they are only available through the download link.