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DCS : P-51D Mustang Available

Initially posted by Wags viaED Forums.

PRE-PURCHASE “DCS: P-51D MUSTANG”

DUXFORD, UK, April 29, 2012 – The Fighter Collection and Eagle Dynamics now offer “DCS: P-51D Mustang” as a digital download pre-purchase for $39.99. Pre-purchase also provides access to pre-release Beta versions of the title.

Pre-purchase “DCS: P-51D Mustang” at:
http://www.digitalcombatsimulator.co…r=shop&lang=en
The Mustang was among the best and most well-known fighters used by the U.S. Army Air Forces during World War II. Possessing excellent range and maneuverability, the P-51 operated primarily as a long-range escort fighter and also as a ground attack fighter-bomber with bombs, rockets, and machine guns. The Mustang served in nearly every combat zone during WWII and proved to be what many consider the most successful fighter in history.

The DCS: P-51D Mustang offers both highly-detailed simulation and easy-to-play “game” mode options for both hardcore and casual gamers. When in simulation mode, this is the most authentic simulation of the P-51D Mustang that has ever been done for the PC. Enjoy both the thrill of flying this warbird and operating its various weapons against a variety of ground and airborne targets. Continue reading

Eagle Dynamics : April 2012 Newsletter



Moving to Core-Based System

Later in 2012, The Fighter Collection and Eagle Dynamics will transition the DCS series to a core-based system. What do we mean by a core-based system? This means that the main DCS engine that includes the GUI interface will serve as the core that content modules plug into it. Such content could include vehicles, maps, campaigns, etc. This will allow purchased DCS content to be accessed through a single DCS core hub.
Not only will this allow previous and future DCS aircraft to be fully integrated, but it will also allow 3rd party content to be easily integrated into the DCS series.




DCS: P-51D Mustang Status

The Mustang is coming along nicely and is currently flying around the DCS world. Most of the focus is now on tuning the flight dynamics with input from a real Mustang operator. Other work continues on the P-51D audio, a very detailed engine model, missions, and the damage model. We will also include several authentic skins with the release product.




Open Beta Testing for Patches Coming

To better promote community involvement and have a much larger testing base, future DCS product patches will be available in beta version prior to final release. We hope this move will allow all customer voices to be heard prior to releasing a new patch and flush out any missed problems during internal testing. The next two patches will be for A-10C and Black Shark 2.





“DCS: P-51D Mustang” Pre-Purchase

As we did with “DCS: A-10C Warthog”, we will be offering P-51D as a pre-purchase. As a pre-purchase, customers will have access to beta versions of the product.


Paid For User Content Now Available from DCS Web Site

Now in the User Files section on the DCS page, you have the option to filter between All, Free, and Paid For files. The Paid For content allows a distribution channel for third party developers to sell their work.
http://files.digitalcombatsimulator….d&set_filter=Y





Combined Arms and Flaming Cliffs 3 Update

Work also moved forward on these two products and we have some very interesting and fun new features in work for both products. More on those later.


The next DCS Jet

This DCS jet aircraft is still in its early stages and a lot can still change, even the aircraft itself. As such, we will not be announcing what aircraft this is until it is much further along.


To keep informed of latest developments, visit the forums at http://forums.eagle.ru and http://www.digitalcombatsimulator.com

Online Shop: http://www.digitalcombatsimulator.com/en/shop

Tactile Feedback Seating Unit from ivibe.com

Initially Posted via ivibe.com.

Simply put, the TFSU allows you to feel what is going on inside a computer generated world without putting a subwoofer under your ass inside a hard plastic seat. The TFSU is a tactile feedback seat unlike any other on the market. It is much more powerful than a very loud subwoofer, while making very little noise. Even when the TFSU is putting out its maximum possible feedback, all you’ll hear is the hum of its actuators, which most often can’t be heard over the sound your game is making.

The TFSU itself is a thick and durable seat cushion made of the highest quality fabric laminated polyurethane foam. It will fit in the chair you already use right now. Contained within the TFSU are 6 powerful electromechanical actuators, arranged in 3 pairs: one pair in the back section, one pair in the left leg section, and one pair in the right leg section. All three zones can function independently or in unison. By having three independent zones, games that support intellivibe can render things such as vector based gforce, acceleration and braking cues, direction-based incoming flak, and just about any other thing you can think of.

Our tactile feedback actuators use heavy duty industrial 26 volt Mabuchi DC motors. These are among the highest quality DC motors available on the planet. Each is expected to last for years of heavy use. Although it has not yet happened, if an actuator dies (which is highly unlikely), you can replace it easily within minutes. The TFSU allows access to its internal actuators through zippers on the back of the unit. The actuators connect with a simple clip connector. It is a very simple operation to replace a failed actuator. Alternatively, you can send in your TFSU for service, and we’ll do it for you. We should point out that it is likely you will never need to replace a failed actuator. If you do, however, you’ll find that the design of the TFSU was mindful of the possibility. We are with you for the long term! To Top

DCS: P-51D Mustang Coming in 2012

Initially posted by Wags via ED Forums.

The Fighter Collection and Eagle Dynamics will release their next Digital Combat Simulator (DCS) aircraft in 2012: the legendary P-51D Mustang. The Mustang was among the best and most well-known fighters used by the U.S. Army Air Forces during World War II. Possessing excellent range and maneuverability, the P-51 operated primarily as a long-range escort fighter and also as a ground attack fighter-bomber with bombs, rockets, and machine guns. The Mustang served in nearly every combat zone during WWII, and later fought in the Korean War. Continue reading

DCS/FC: Patriots Jet Team Makes History

Initially posted by SilentEagle via ED Forums.

In 2011, the Patriots Jet Demonstration Team, based out of Discovery Bay, California, added two more L-39 jets to their airshow performance and debuted their 6-ship show. In an effort to meet their goals with limited resources, the team reached out to their online virtual counterparts, the Virtual Patriots. Already breaking barriers in the aerobatic community with the integration of the Virtual Patriots as a part of the actual team, the Patriots continued to fly into the unknown. The virtual pilots were integral in molding the 2011 Patriots Jet Team performance by flying the new routine in an online flight simulator, LockOn Flaming Cliffs 2. At each show iteration, the performance was recorded, reviewed, corrected, and tweaked by the actual pilots, before a single drop of fuel was consumed by the L39’s. By sowing a unique partnership with their virtual counterparts, the Patriots Jet Team was able to enhance the quality and safety of their 6-ship show, all while reducing maintenance and fuel costs, a first for any aerobatic team in the world! Continue reading


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